My vision of UX is that it’s not limited to websites and apps, it actually applies to so many other things, maybe without it explicitely having been called “UX” in the design process. Think about the car you’re driving, the office you’re working in or the concert you went to last month. In all these different products is a specific experience, designed for the user.
This is something I think about often when I’m out, how the designers of these places and products specifically thought about how I’m going to use it and give me the best possible experience it can have. Thinking about this also showed me how a lot of products and experiences can be improved if there was a special focus on UX in the design team. Which is what I would like to learn more about and explore further!
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Hard skills
Research
o User research
o User interviews
o Leading co-creative sessions
o Desing Thinking Process
Design
o UX/UI design
o Personas
o User Journeys
o Low fidelity prototypes
o High fidelity prototypes
o Interactive prototypes
Tools
o Adobe Xd, Id, Ps
o Figma
o Processing
o Elementor editor
o Scrumwise